Turtle Mk. I VIII
- Armour Effectiveness
- Beginner Friendliness
- Gun Handling
- Speed / Mobility
- Ease of marking
- Ammunition
Community average ratings in 259 votes
- Overall (4.71)
- Fun (4.59)
Community average ratings for tier V+ vehicles
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VIIITurtle Mk. I
Assault Tank Destroyer
This is a proposed field modification from skill4ltu for Turtle Mk. I.
II
Reinforced Suspension
Lightweight Suspension
IV
Aiming Gears Lapping
Parallax Adjustment
V
Ejector Tuning
Right-Angle Periscope
Changes to technical characteristics
Suspension durability
+30%
Terrain crossing capacity
+15%
Hull traverse speed
-5%
Aiming time
+5%
Accuracy
+3%
Concealment after firing a shot
-6%
View range
+2%
Dispersion on hull traverse (bonus of Standard Modifications)
-3%
Vehicle hit points (bonus of Standard Modifications)
+2%
Hover the skills and perks to get full description of each.
Crew Transfer Info:
As of 5 September 2024, with the 1.26 Update, crew transfers have become much easier. You can now move crews between vehicles with fewer restrictions. The only limitations that still apply are based on the crew’s Nation and Vehicle Type.
For more details on these restrictions, check out the guide on crew restrictions.
For more details on these restrictions, check out the guide on crew restrictions.
Vehicle changelog
September 25, 2023
Modified: Crew Skills : all updated and new 6 skills layout
September 16, 2023
Modified: Rating: Overall from 2 to 4
September 6, 2023
- Community votes reinitialized (28 votes)
- Link to Patchnotes 1.22
- Dispersion during movement and on hull traverse with the Turtle Mk. I suspension has been decreased by 28%
- Velocity of the APCBC shell has been increased by 33%
- Velocity of the APDS shell has been increased by 21%
- Velocity of the HE shell has been increased by 33%
- Penetration of the APCBC shell has been changed from 224 to 240 mm
- Penetration of the APDS shell has been changed from 253 to 270 mm
- Top speed has been changed from 20 to 25 km/h
- Reverse speed has been changed from 10 to 12 km/h