KV-3 VII
- Armour Effectiveness
- Beginner Friendliness
- Gun Handling
- Speed / Mobility
- Ease of marking
- Ammunition
Community average ratings in 401 votes
- Overall (3.74)
- Fun (3.42)
Community average ratings for tier V+ vehicles
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VIIKV-3
Assault Heavy Tank
This is a proposed field modification from skill4ltu for KV-3.
II
All-Terrain Suspension
Lightweight Suspension
IV
Parallax Adjustment
Aiming Gears Lapping
V
Sound Insulation
Periscope Electric Drive
Changes to technical characteristics
Effectiveness of maintaining speed when crossing all terrain types
-7%
Hull traverse speed
+5%
Suspension durability
+10%
Accuracy
+3%
Aiming time
+5%
Stun duration
+10%
Additional stun duration
+15%
View range
+3%
Vehicle hit points (bonus of Standard Modifications)
+5%
Hover the skills and perks to get full description of each.
Crew Transfer Info:
As of 5 September 2024, with the 1.26 Update, crew transfers have become much easier. You can now move crews between vehicles with fewer restrictions. The only limitations that still apply are based on the crew’s Nation and Vehicle Type.
For more details on these restrictions, check out the guide on crew restrictions.
For more details on these restrictions, check out the guide on crew restrictions.
Vehicle changelog
November 3, 2023
Modified: Rating: Overall from 3 to 4
September 25, 2023
Modified: Crew Skills : all updated and new 6 skills layout
June 23, 2021
- Link to Patchnotes 1.13
- Changed the power of the V-5 engine from 600 to 640 h.p.
August 04, 2020
- Link to Patchnotes 1.10
- Improved the turret armoring
- Changed the dispersion of the 122 mm D-25T gun in the KV-3 turret from 0.46 to 0.44 m
- Changed the aiming time of the 122 mm D-25T gun in the KV-3 turret from 3.4 to 3.1 s
April 22, 2020
- Link to Patchnotes 1.9
- Changed the ammo rack capacity of the 85 mm F-30 gun in the T-220 turret from 79 to 95 shells
- Changed the ammo rack capacity of the 85 mm F-30 gun in the KV-3 turret from 91 to 110 shells