
TNH T Vz. 51 IX
Skill4ltu evaluation:
- Armour Effectiveness
- Beginner Friendliness
- Gun Handling
- Speed / Mobility
- Ease of marking
- Ammunition
Community average ratings in 784 votes
- Overall (4.07)
- Fun (4.04)
Community average ratings for tier V+ vehicles
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IXTNH T Vz. 51
Breakthrough Heavy Tank
This is a proposed field modification from skill4ltu for TNH T Vz. 51.

II




IV




V




VII




Changes to technical characteristics
Effectiveness of maintaining speed when crossing all terrain types
-7%
Hull traverse speed
+5%
Suspension durability
+10%
Accuracy
+3%
Aiming time
+5%
Stun duration
+10%
Additional stun duration
+15%
View range
+3%
Top speed
+4 km/h
Turret traverse speed
-7%
Aiming time
+5%
Vehicle hit points (bonus of Standard Modifications)
+3%
Engine power (bonus of Standard Modifications)
+2%
Skill4ltu notes:
You should have at least 3 perks.
*Order of skills and perks is important.
Hover the skills and perks to get full description of each.
Crew Transfer Info:
As of 5 September 2024, with the 1.26 Update, crew transfers have become much easier. You can now move crews between vehicles with fewer restrictions. The only limitations that still apply are based on the crew’s Nation and Vehicle Type.
For more details on these restrictions, check out the guide on crew restrictions.
For more details on these restrictions, check out the guide on crew restrictions.
Vehicle changelog
September 3, 2025
Link to Patchnotes 2.0 (click here for detailed list)
- Weight 52.21 → 52.11 (-0.1 t)
- Chassis TNH T vz. 51 první model
- -- Dispersion during movement (+11 %)
- -- Dispersion on hull traverse (+11 %)
- -- Traverse speed 28 → 30 (+2 deg/s)
- Chassis TNH T vz. 51 druhý model
- -- Dispersion during movement(+13 %)
- -- Dispersion on hull traverse (+13 %)
- -- Traverse speed 30 → 32 (2 deg/s)
- Turret TNH T vz. 51 první model
- -- Vehicle durability 1880 → 1800 (-80 HP)
- Gun 105 mm vz. 40N, Turret TNH T vz. 51 první model
- -- Reload time 9 → 10.9 (+1.9 s)
- -- Dispersion on turret traverse (-17 %)
- -- Dispersion after firing (-20 %)
- -- Shell 1 (AP) damage 320 → 390 (+70 HP)
- -- Shell 2 (APCR) damage 320 → 390 (+70 HP)
- -- Shell 3 (HE) damage 420 → 460 (+40 HP)
- -- Shell 1 (AP) penetration 224 → 234 (+10 mm)
- -- Shell 2 (APCR) penetration 252 → 276 (24 mm)
- Gun 122 mm vz. 44-51 2A, Turret TNH T vz. 51 první model
- -- Dispersion at 100 m 0.43 → 0.41 (-0.02 m)
- -- Aiming time 2.9 → 3.1 (+0.2 s)
- -- Dispersion on turret traverse (+20 %)
- -- Ammo rack capacity 36 → 40 (+4 shells)
- -- Shell 3 (HE) damage radius 2.78 → 2.49 (-0.29 m)
- Gun 105 mm vz. 40N, Turret TNH T vz. 51 druhý model
- -- Reload time 8 → 10.6 (+2.6 s)
- -- Dispersion at 100 m 0.35 → 0.34 (-0.01 m)
- -- Dispersion on turret traverse (-17 %)
- -- Dispersion after firing (-20 %)
- -- Shell 1 (AP) damage 320 → 390 (+70 HP)
- -- Shell 2 (APCR) damage 320 → 390 (+70 HP)
- -- Shell 3 (HE) damage 420 → 460 (+40 HP)
- -- Shell 1 (AP) penetration 224 → 234 (+10 mm)
- -- Shell 2 (APCR) penetration 252 → 276 (+24 mm)
-
Gun 122 mm vz. 44-51 2A, Turret TNH T vz. 51 druhý model
- -- Aiming time 2.7 → 3 (+0.3 s)
- -- Shell 3 (HE) damage radius 2.78 → 2.49 (-0.29 m)
- Gun 122 mm vz. 44-51, Turret TNH T vz. 51 druhý model
- -- Dispersion at 100 m 0.36 → 0.35 (-0.01 m)
- -- Aiming time 2.5 → 2.3 (-0.2 s)
- -- Shell 3 (HE) damage radius 2.78 → 2.49 (-0.29 m)
- Gun 122 mm vz. 44-51, Turret TNH T vz. 51 první model (Module Removed)
May 24, 2025
Rerating VOD Link
Modified: Crew perks, Commander/Radioman from Signal Interception to Side by Side, Gunner from Designated Target to Quick Aiming, Ratings, Beginner Friendliness from 3 to 2,5
September 25, 2023
Modified: Crew Skills : all updated and new 6 skills layout
September 6, 2023
- Link to Patchnotes 1.22
- Reload time of the 122 mm vz. 44-51 2A gun has been changed from 27 to 30 s
- Reload time between shots within the magazine for the 122 mm vz. 44-51 2A gun has been increased by 9%
August 11, 2021
Added: Patch 1.14