Churchill I V
Live recordings
- Armour Effectiveness
- Beginner Friendliness
- Gun Handling
- Speed / Mobility
- Ease of marking
- Ammunition
Community average ratings in 216 votes
- Overall (2.69)
- Fun (2.41)
Community average ratings for tier V+ vehicles
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Vehicle changelog
February 22, 2024
Added: Rating: Speed / Mobility 2
September 25, 2023
Modified: Crew Skills : all updated and new 6 skills layout
September 6, 2023
- Link to Patchnotes 1.22
- Dispersion during movement and on hull traverse with the Churchill I suspension has been decreased by 9%
- Dispersion during movement and on hull traverse with the Churchill III suspension has been decreased by 10%
- Dispersion of the 75 mm Vickers HV gun has been changed from 0.36 to 0.35 m
- Aiming time of the 75 mm Vickers HV gun has been changed from 2.3 to 2.1 s
April 22, 2020
- Link to Patchnotes 1.9
- Changed the ammo rack capacity of the QF 2-pdr Mk. X gun from 150 to 265 shells
- Changed the ammo rack capacity of the OQF 3-inch Howitzer Mk. I gun from 115 to 175 shells
- Changed the ammo rack capacity of the 75 mm Gun Mk. V gun from 84 to 100 shells
- Changed the ammo rack capacity of the 75 mm Vickers HV gun from 84 to 100 shells
- Changed the ammo rack capacity of the QF 6-pdr Mk. III gun from 84 to 145 shells
- Changed the ammo rack capacity of the QF 6-pdr Gun Mk. V gun from 84 to 145 shells
- Decreased the repair cost by 24%
- Decreased profitability by 6%
- Changed the vehicle durability with the Churchill I turret from 650 to 870 HP
- Changed the vehicle durability with the Churchill III turret from 700 to 920 HP