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Crusader VI

Overall rating: BadOverall rating: BadOverall rating: BadOverall rating: BadOverall rating: Bad

Best replays

  • Armour Effectiveness
  • Beginner Friendliness
  • Gun Handling
  • Speed / Mobility
  • Ease of marking
  • Ammunition

Community average ratings in 237 votes

  • Overall (2.43)
  • Fun (2.70)

Community average ratings for tier V+ vehicles

Vehicle changelog

September 25, 2023

Modified: Crew Skills : all updated and new 6 skills layout

June 13, 2023

Modified: Rating: Beginner Friendliness from 2 to 1, Ammunition from 3 to 2

June 12, 2020

  • Link to Patchnotes 1.9.1
  • Decreased the dispersion during movement of the Crusader Mk. I suspension by 12%
  • Decreased the dispersion during movement of the Crusader Mk. III suspension by 17%
  • Decreased the dispersion on hull traverse of the Crusader Mk. I suspension by 12%
  • Decreased the dispersion on hull traverse of the Crusader Mk. III suspension by 17%
  • Changed the dispersion of the QF 6-pdr Gun Mk. V in the Crusader Mk. III turret from 0.41 to 0.37 m
  • Changed the dispersion of the OQF 3-inch Howitzer Mk. I in the Crusader Mk. I turret from 0.55 to 0.49 m
  • Changed the dispersion of the OQF 3-inch Howitzer Mk. I in the Crusader Mk. III turret from 0.55 to 0.49 m
  • Decreased the dispersion on turret traverse of the OQF 3-inch Howitzer Mk. I in the Crusader Mk. I turret by 17%
  • Decreased the dispersion of the QF 6-pdr Gun Mk. V in the Crusader Mk. III turret after firing a shot by 43%
  • Decreased the dispersion of the OQF 3-inch Howitzer Mk. I in the Crusader Mk. I turret after firing a shot by 25%
  • Decreased the dispersion of the OQF 3-inch Howitzer Mk. I in the Crusader Mk. III turret after firing a shot by 25%
  • Changed the aiming time of the QF 6-pdr Gun Mk. V for the Crusader Mk. III turret from 2.3 to 2 s
  • Changed the view range in the Crusader Mk. I turret from 340 to 360 m
  • Changed the view range in the Crusader Mk. III turret from 360 to 370 m
  • Changed the top speed from 50 to 58 km/h

April 22, 2020

  • Link to Patchnotes 1.9
  • Changed the vehicle type from Medium to Light tank
  • Changed the vehicle tier from V to VI
  • Changed the cost of the Crusader Mk. I suspension from 2000 to 4000 credits
  • Changed the cost of the Crusader Mk. III suspension from 9500 to 18 credits
  • Changed the research cost of the Crusader Mk. III suspension from 1900 to 5200 XP
  • Decreased dispersion during movement of the Crusader Mk. I suspension by 8%
  • Decreased dispersion during movement of the Crusader Mk. III suspension by 4%
  • Decreased dispersion on hull traverse of the Crusader Mk. I suspension by 8%
  • Decreased dispersion on hull traverse of the Crusader Mk. III suspension by 4%
  • Changed the traverse speed of the Crusader Mk. I suspension from 38 to 40 deg/s
  • Changed the traverse speed of the Crusader Mk. III suspension from 40 to 45 deg/s
  • Changed the dispersion of the QF 2-pdr Mk. X gun in the Crusader Mk. I turret from 0.36 to 0.35 m
  • Changed the dispersion of the QF 2-pdr Mk. X gun in the Crusader Mk. III turret from 0.36 to 0.35 m
  • Changed the reload time of the OQF 3-inch Howitzer Mk. I gun in the Crusader Mk. I turret from 4.3 to 4.1 s
  • Changed the ammo rack capacity of the QF 2-pdr Mk. X gun from 180 to 260 shells
  • Changed the ammo rack capacity of the QF 6-pdr Gun Mk. V gun from 65 to 130 shells
  • Changed the top speed from 44 to 50 km/h
  • Increased the repair cost by 6%
  • Decreased profitability by 20%
  • Changed the tier of the Crusader Mk. I suspension from IV to V
  • Changed the tier of the Crusader Mk. III suspension from V to VI
  • Changed the cost of the vehicle from 380 000 to 880 000 credits
  • Changed the tier of the Crusader Mk. I turret from IV to V
  • Changed the tier of the Crusader Mk. III turret from V to VI
  • Changed the cost of the Crusader Mk. I turret from 3980 to 7960 credits
  • Changed the cost of the Crusader Mk. III turret from 11 000 to 21 000 credits
  • Changed the vehicle durability with the Crusader Mk. I turret from 410 to 650 HP
  • Changed the vehicle durability with the Crusader Mk. III turret from 450 to 680 HP