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XM551 Sheridan X

  • Armour Effectiveness
  • Beginner Friendliness
  • Gun Handling
  • Speed / Mobility
  • Ease of marking
  • Ammunition

Community average ratings in 203 votes

  • Overall (2.68)
  • Fun (3.27)

Community average ratings for tier V+ vehicles

Vehicle changelog

September 02, 2026

Modified: 2.4.0 Update
- Combat role: Support
- Top reverse speed 25 → 30 (5 km/h) ▲
- Chassis AR/AAV XM551 Sheridan:
Dispersion during movement (-17 %) ▼
Dispersion on hull traverse (-17 %) ▼
Traverse speed 55 → 57 (2 deg/s) ▲
- Turret AR/AAV XM551 Sheridan
Vehicle durability 1850 → 1950 (100 HP) ▲
Traverse speed 43 → 50 (7 deg/s) ▲
- Gun AR/AAV XM551 Sheridan / 152 mm Gun-Launcher XM81 (conventional) in turret AR/AAV XM551 Sheridan:
Dispersion on turret traverse (-15 %) ▼
Shell 1 (HEAT) damage 700 → 600 (-100 HP) ▼
Shell 2 (HE) damage 700 → 750 (50 HP) ▲
Shell 3 (HE) damage 910 → 950 (40 HP) ▲
Shell 1 (HEAT) penetration 164 → 250 (86 mm) ▲
Shell 2 (HE) penetration 220 → 180 (-40 mm) ▼
Shell 1 (HEAT) purchase cost 770 → 1200 (430 credits) ▲
Shell 2 (HE) purchase cost 6400 → 6000 (-400 credits) ▼ 

March 14, 2026

Added: x2 setup Crew perks following 2.2.0 update crew rework

September 3, 2025

  • Link to Patchnotes 2.0
  • Top reverse speed 22 → 25 (+3 km/h)
  • Turret AR/AAV XM551 Sheridan - Vehicle durability 1600 → 1850 (+250 HP)
  • Gun 152 mm Gun-Launcher XM81 (conventional), Turret AR/AAV XM551 Sheridan
  • -- Dispersion at 100 m 0.51 → 0.48 (-0.03 m)
  • -- Aiming time 3.3 → 3 (-0.3 s)
  • -- Dispersion on turret traverse (-43 %)
  • -- Shell 1 type HE → HEAT
  • -- Shell 1 (HEAT) damage 910 → 700 (-210 HP)
  • -- Shell 1 (HEAT) penetration 76 → 164 (+88 mm)
  • -- Shell 2 (HEAT) penetration 152 → 220 (+68 mm)
  • -- Shell 3 (HE) penetration 85 → 76 (-9 mm)
  • -- Shell 2 (HEAT) velocity 683 → 732 (+49 m/s)
  • -- Shell 1 (HEAT) purchase cost 750 → 770 (+20 credits)
  • -- Shell 2 (HEAT) purchase cost 770 → 6400 (+5630 credits)
  • -- Shell 3 (HE) purchase cost 5200 → 750 (-4450 credits)
  • -- Shell 3 (HE) damage radius 5.11 → 3.66 (-1.45 m)

March 17, 2025

Rerating VOD Link
Modified
: Crew Perks, Driver from Engineer to Controlled Impact, Loader from Ammo Tuning to Safe Stowage, Ratings, Armour Effectiveness from 3 to 2, Gun Handling from 4 to 3

September 25, 2023

Modified: Crew Skills : all updated and new 6 skills layout

June 5, 2023

Modified: Rating: Ease of marking from 4 to 3

June 23, 2021

  • Link to Patchnotes 1.13
  • Changed the dispersion of the 152 mm Gun-Launcher XM81 (conventional) gun changed from 0.53 to 0.51 m
  • Decreased the dispersion of the 152 mm Gun-Launcher XM81 (conventional) gun on turret traverse by 12%