E 50 IX
Live recordings
- Armour Effectiveness
- Beginner Friendliness
- Gun Handling
- Speed / Mobility
- Ease of marking
- Ammunition
Community average ratings in 907 votes
- Overall (4.61)
- Fun (4.60)
Community average ratings for tier V+ vehicles
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IXE 50
Assault Medium Tank
This is a proposed field modification from skill4ltu for E 50.
II
Module Durability Increase
Light-Alloy Mounting Points
IV
Suspension Arm Tuning
Improved Sight
V
Turbocharger Tuning
Anti-Reflective Headlights Coating
VII
Advanced Durability Reinforcement
Advanced Aiming Improvement
Changes to technical characteristics
Damaged ammo rack penalty and damaged engine penalty
-50%
Dispersion of the damaged gun
-20%
Hull traverse speed
-4%
Turret traverse speed
-4%
Dispersion during movement and on hull traverse
+3%
Accuracy
+3%
Reverse speed
-2 km/h
Suspension repair speed
-5%
Concealment
+3%
Vehicle hit points
-2%
Aiming time
-3%
Engine power (bonus of Standard Modifications)
+3%
Vehicle hit points (bonus of Standard Modifications)
+2%
Skill4ltu notes:
You should have at least 3 perks. You can start with Repairs or Concealment, it's up to you, Concealment is more my playstyle.
If you like to ram, exchange Off-Road Driving for Controlled Impact.
*Order of skills and perks is important.
Hover the skills and perks to get full description of each.
Crew Transfer Info:
As of 5 September 2024, with the 1.26 Update, crew transfers have become much easier. You can now move crews between vehicles with fewer restrictions. The only limitations that still apply are based on the crew’s Nation and Vehicle Type.
For more details on these restrictions, check out the guide on crew restrictions.
For more details on these restrictions, check out the guide on crew restrictions.
Vehicle changelog
September 25, 2023
Modified: Crew Skills : all updated and new 6 skills layout
July 31, 2023
Modified: Rating: Gun Handling from 4 to 5
October 21, 2020
- Link to Patchnotes 1.10.1
- Changed the reload time of the 8,8 cm Kw.K. L/100 gun in the E 50 Ausf. B turret from 5 to 6 s
- Improved the armoring of both turrets
- Changed the penetration value of the PzGr 39 G shell for the 10,5 cm Kw.K. L/52 Ausf. B gun from 220 to 230 mm
- Changed the damage value of the Sprgr 18 L shell for the 8,8 cm Kw.K. L/100 gun from 295 to 370 HP
- Changed the damage value of the Pzgr 40 L shell for the 8,8 cm Kw.K. L/100 gun from 240 to 280 HP
- Changed the damage value of the Pzgr 39 L shell for the 8,8 cm Kw.K. L/100 gun from 240 to 280 HP
April 22, 2020
- Link to Patchnotes 1.9
- Changed the ammo rack capacity of the 7,5 cm Kw.K. 42 L/70 gun in E 50 Ausf. B turret from 90 to 110 shells
- Changed the ammo rack capacity of the 7,5 cm Kw.K. 42 L/70 gun in E 50 Ausf. A turret from 80 to 95 shells