Pz.Kpfw. V/IV AlphaGermanyPreferential match-making

tier V premium medium made in Germany. WarGaming Tankpedia technical details »

This vehicle was produced by the Maintenance and Recovery Company of the 653rd Heavy Panzerjäger Battalion on the basis of the Bergepanther ARV and the Pz. IV turret.

Youtube videos

Equipment variants

Build #1

  1. Improved Ventilation
  2. Gun Rammer
  3. Coated Optics

Build #2

  1. Improved Ventilation
  2. Gun Rammer
  3. Improved Rotation Mechanism

Build #3

  1. Turbocharger OR Improved Hardening
  2. Gun Rammer
  3. Coated Optics

Crew skills suggestions

Number of skills your crew has:

  • CommanderCommander

    Commander

    • Brothers in Arms

      Improves major qualifications and all skills for the entire crew. This perk is cumulative with the effects of Improved Ventilation, Bounty Ventilation, Venting System, Extra Combat Rations, Chocolate, Case of Cola, Strong Coffee, Improved Combat Rations, Pudding and Tea, Onigiri, Buchty, Coffee with Cinnamon Buns, Bread with Smalec, Spaghetti with Meat Sauce, and Vent Purge.

      Sixth Sense

      Enables the Commander to identify whether the vehicle has been spotted by the enemy.

      Repairs

      Accelerates repairs to damaged modules. The effective skill level is averaged across the entire crew. This skill is cumulative with the effects of Modified Configuration, Improved Hardening, Large Repair Kit, and Pre-Battle Maintenance.

      Recon

      Increases Maximum View Range. The skill is more effective if observation devices are damaged, or when combined with Situational Awareness, Coated Optics, Experimental Optics, Bounty Optics, Binocular Telescope, and Optical Calibration.

      Concealment

      Increases vehicle concealment. This skill is cumulative with the effects of camouflage (for the corresponding map type), Camouflage Net, Low Noise Exhaust System, and Natural Cover.

  • GunnerGunner

    Gunner

    • Brothers in Arms

      Improves major qualifications and all skills for the entire crew. This perk is cumulative with the effects of Improved Ventilation, Bounty Ventilation, Venting System, Extra Combat Rations, Chocolate, Case of Cola, Strong Coffee, Improved Combat Rations, Pudding and Tea, Onigiri, Buchty, Coffee with Cinnamon Buns, Bread with Smalec, Spaghetti with Meat Sauce, and Vent Purge.

      Snap Shot

      Improves accuracy during turret rotation. If two Gunners have this skill, only the higher rating takes effect. This skill is cumulative with the effects of Vertical Stabilizer equipment, Improved Rotation Mechanism, Stabilizing Equipment System, and Stabilizer Greasing.

      Repairs

      Accelerates repairs to damaged modules. The effective skill level is averaged across the entire crew. This skill is cumulative with the effects of Modified Configuration, Improved Hardening, Large Repair Kit, and Pre-Battle Maintenance.

      Deadeye

      Increases the chance to cause damage to enemy vehicle modules and crew. It is effective only with AP, APCR, and HEAT shells. If two Gunners have the perk, the effect is not cumulative.

      Concealment

      Increases vehicle concealment. This skill is cumulative with the effects of camouflage (for the corresponding map type), Camouflage Net, Low Noise Exhaust System, and Natural Cover.

  • DriverDriver

    Driver

    • Brothers in Arms

      Improves major qualifications and all skills for the entire crew. This perk is cumulative with the effects of Improved Ventilation, Bounty Ventilation, Venting System, Extra Combat Rations, Chocolate, Case of Cola, Strong Coffee, Improved Combat Rations, Pudding and Tea, Onigiri, Buchty, Coffee with Cinnamon Buns, Bread with Smalec, Spaghetti with Meat Sauce, and Vent Purge.

      Smooth Ride

      Improves accuracy when firing on the move. This skill does not take effect if the vehicle is stationary or rotating. This skill is cumulative with the effects of Vertical Stabilizer equipment, Improved Rotation Mechanism, Stabilizer Greasing, and Gearbox Intricacy.

      Controlled Impact

      Decreases ramming damage to your vehicle and increases ramming damage to an enemy vehicle. The skill is effective only while your vehicle is in motion. The skill is ineffective when two allied vehicles collide.

      Repairs

      Accelerates repairs to damaged modules. The effective skill level is averaged across the entire crew. This skill is cumulative with the effects of Modified Configuration, Improved Hardening, Large Repair Kit, and Pre-Battle Maintenance.

      Concealment

      Increases vehicle concealment. This skill is cumulative with the effects of camouflage (for the corresponding map type), Camouflage Net, Low Noise Exhaust System, and Natural Cover.

  • RadiomanRadioman

    Radioman

    • Brothers in Arms

      Improves major qualifications and all skills for the entire crew. This perk is cumulative with the effects of Improved Ventilation, Bounty Ventilation, Venting System, Extra Combat Rations, Chocolate, Case of Cola, Strong Coffee, Improved Combat Rations, Pudding and Tea, Onigiri, Buchty, Coffee with Cinnamon Buns, Bread with Smalec, Spaghetti with Meat Sauce, and Vent Purge.

      Situational Awareness

      Extends View Range. If two Radio Operators have the skill, only the higher rating is effective. The skill is cumulative with the effects of Recon, Coated Optics, Experimental Optics, Bounty Optics, Binocular Telescope, and Optical Calibration.

      Repairs

      Accelerates repairs to damaged modules. The effective skill level is averaged across the entire crew. This skill is cumulative with the effects of Modified Configuration, Improved Hardening, Large Repair Kit, and Pre-Battle Maintenance.

      Concealment

      Increases vehicle concealment. This skill is cumulative with the effects of camouflage (for the corresponding map type), Camouflage Net, Low Noise Exhaust System, and Natural Cover.

      Firefighting

      Enhances firefighting abilities. Effective skill level is averaged across the entire crew. The skill is cumulative with the effects of Experienced Firefighters.

  • LoaderLoader

    Loader

    • Brothers in Arms

      Improves major qualifications and all skills for the entire crew. This perk is cumulative with the effects of Improved Ventilation, Bounty Ventilation, Venting System, Extra Combat Rations, Chocolate, Case of Cola, Strong Coffee, Improved Combat Rations, Pudding and Tea, Onigiri, Buchty, Coffee with Cinnamon Buns, Bread with Smalec, Spaghetti with Meat Sauce, and Vent Purge.

      Intuition

      Allows for quicker switching between shell types in a loaded gun. To activate this skill, a gun, a double-barreled gun, or a magazine must be fully loaded. If two loaders have the same skill, the average skill level is taken into account. The minimum time to change a shell type is 1 s for cyclic (standard) guns and 2.5 s for double-barreled guns and magazines.

      Repairs

      Accelerates repairs to damaged modules. The effective skill level is averaged across the entire crew. This skill is cumulative with the effects of Modified Configuration, Improved Hardening, Large Repair Kit, and Pre-Battle Maintenance.

      Safe Stowage

      Increases ammo rack durability: the shells do not come into contact with each other. If two Loaders have this perk, the effect is not cumulative. This perk is cumulative with the effects of Modified Configuration.

      Concealment

      Increases vehicle concealment. This skill is cumulative with the effects of camouflage (for the corresponding map type), Camouflage Net, Low Noise Exhaust System, and Natural Cover.

If you don't like to switch ammo types YOU DON'T NEED to take Intuition (it's going to be WAY more useful in higher tiers).

Gunner - 5th skill - reset, get Dead Eye for more critical hits if you want to and start Concealment again.

Loader - 5th skill - reset, get Safe Stowage and start Concealment again.

*Order of skills and perks is important.


skill4ltu Index

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Marks of Mastery expectation values

 
EU
RU
NA
ASIA
894
808
642
455
1,195
1,315
642
1,770
1,408
1,497
642
1,770
1,408
1,647
642
1,770

*Numbers are total experience points earned in a battle..


WN8 expected values

frags:1.284
damage:803.589
spotted:1.987
defence pts.:0.836
win rate:56.706%