Bat.-Châtillon 25 tFranceClan Wars recommendedField modification

tier X medium made in France. Wargaming Tankopedia technical details »

Skill4ltu rating notes:

Once a king, now average. The biggest problem with the tank is a derpy gun. When there is no light tanks in the game, you can take a role of a spotter. Excellent use in the end of the game.

  • Armour Effectiveness
  • Beginner Friendliness
  • Gun Handling
  • Speed / Mobility
  • Hull-down Performance
  • Flexibility
  • Ease of marking
  • Ammunition

DakillzorDakillzor's notes for Clan Wars:

4/10 kind of lost its role. TVP T 50/51 is more useful and CS-63 is faster.
First setup is for medium range battles. Second setup is for close range battles.

In order to be competitive, field modifications needs to be fully researched.

Dakillzor Youtube channel

Equipment for Clan Wars

Suggestion #1

  1. Improved Ventilation
  2. Vertical Stabilizer
  3. Improved Aiming

Suggestion #2

  1. Turbocharger
  2. Vertical Stabilizer
  3. Improved Hardening

Youtube videos

lower tierTech Tree

Equipment

  1. Improved Ventilation
  2. Vertical Stabilizer
  3. Improved Aiming

Main config.

  1. Improved Ventilation
  2. Vertical Stabilizer
  3. Coated Optics

Alternate config.

  1. Mobility Improvement System
  2. Vertical Stabilizer
  3. Improved Aiming

Experimental equipment

  1. Improved Hardening
  2. Vertical Stabilizer
  3. Improved Ventilation

Main config.

  1. Improved Aiming
  2. Vertical Stabilizer
  3. Improved Ventilation

Alternate config.

  1. Improved Aiming
  2. Vertical Stabilizer
  3. Improved Ventilation

Main config.

  1. Commander's Vision System
  2. Vertical Stabilizer
  3. Improved Ventilation

Alternate config.

  1. Improved Aiming
  2. Vertical Stabilizer
  3. Improved Rotation Mechanism

Main config.

  1. Turbocharger
  2. Vertical Stabilizer
  3. Improved Rotation Mechanism

Alternate config.

  1. Improved Ventilation
  2. Vertical Stabilizer
  3. Improved Aiming

Main config.

  1. Improved Ventilation
  2. Vertical Stabilizer
  3. Improved Hardening

Alternate config.

  1. Improved Ventilation
  2. Vertical Stabilizer
  3. Improved Aiming

Main config.

  1. Improved Ventilation
  2. Coated Optics
  3. Vertical Stabilizer

Alternate config.

  1. Vertical Stabilizer
  2. Improved Aiming
  3. Improved Ventilation

Main config.

  1. Vertical Stabilizer
  2. Improved Ventilation
  3. Commander's Vision System

Alternate config.

  1. Improved Aiming
  2. Improved Ventilation
  3. Vertical Stabilizer

Main config.

  1. Improved Ventilation
  2. Coated Optics
  3. Vertical Stabilizer

Alternate config.

Crew skills suggestions

Number of skills your crew has:

  • Commander / Radioman / LoaderCommander / Radioman / Loader

    Commander / Radioman / Loader

    • Brothers in Arms

      Improves major qualifications and all skills for the entire crew. This perk is cumulative with the effects of Improved Ventilation, Bounty Ventilation, Venting System, Extra Combat Rations, Chocolate, Case of Cola, Strong Coffee, Improved Combat Rations, Pudding and Tea, Onigiri, Buchty, Coffee with Cinnamon Buns, Bread with Smalec, Spaghetti with Meat Sauce, and Vent Purge.

      Situational Awareness

      Extends View Range. If two Radio Operators have the skill, only the higher rating is effective. The skill is cumulative with the effects of Recon, Coated Optics, Experimental Optics, Bounty Optics, Binocular Telescope, and Optical Calibration.

      Concealment

      Increases vehicle concealment. This skill is cumulative with the effects of camouflage (for the corresponding map type), Camouflage Net, Low Noise Exhaust System, and Natural Cover.

      Repairs

      Accelerates repairs to damaged modules. The effective skill level is averaged across the entire crew. This skill is cumulative with the effects of Modified Configuration, Improved Hardening, Large Repair Kit, and Pre-Battle Maintenance.

      Recon

      Increases Maximum View Range. The skill is more effective if observation devices are damaged, or when combined with Situational Awareness, Coated Optics, Experimental Optics, Bounty Optics, Binocular Telescope, and Optical Calibration.

  • Gunner / LoaderGunner / Loader

    Gunner / Loader

    • Brothers in Arms

      Improves major qualifications and all skills for the entire crew. This perk is cumulative with the effects of Improved Ventilation, Bounty Ventilation, Venting System, Extra Combat Rations, Chocolate, Case of Cola, Strong Coffee, Improved Combat Rations, Pudding and Tea, Onigiri, Buchty, Coffee with Cinnamon Buns, Bread with Smalec, Spaghetti with Meat Sauce, and Vent Purge.

      Snap Shot

      Improves accuracy during turret rotation. If two Gunners have this skill, only the higher rating takes effect. This skill is cumulative with the effects of Vertical Stabilizer equipment, Improved Rotation Mechanism, Stabilizing Equipment System, and Stabilizer Greasing.

      Concealment

      Increases vehicle concealment. This skill is cumulative with the effects of camouflage (for the corresponding map type), Camouflage Net, Low Noise Exhaust System, and Natural Cover.

      Deadeye

      Increases the chance to cause damage to enemy vehicle modules and crew. It is effective only with AP, APCR, and HEAT shells. If two Gunners have the perk, the effect is not cumulative.

      Repairs

      Accelerates repairs to damaged modules. The effective skill level is averaged across the entire crew. This skill is cumulative with the effects of Modified Configuration, Improved Hardening, Large Repair Kit, and Pre-Battle Maintenance.

  • DriverDriver

    Driver

    • Brothers in Arms

      Improves major qualifications and all skills for the entire crew. This perk is cumulative with the effects of Improved Ventilation, Bounty Ventilation, Venting System, Extra Combat Rations, Chocolate, Case of Cola, Strong Coffee, Improved Combat Rations, Pudding and Tea, Onigiri, Buchty, Coffee with Cinnamon Buns, Bread with Smalec, Spaghetti with Meat Sauce, and Vent Purge.

      Smooth Ride

      Improves accuracy when firing on the move. This skill does not take effect if the vehicle is stationary or rotating. This skill is cumulative with the effects of Vertical Stabilizer equipment, Improved Rotation Mechanism, Stabilizer Greasing, and Gearbox Intricacy.

      Concealment

      Increases vehicle concealment. This skill is cumulative with the effects of camouflage (for the corresponding map type), Camouflage Net, Low Noise Exhaust System, and Natural Cover.

      Repairs

      Accelerates repairs to damaged modules. The effective skill level is averaged across the entire crew. This skill is cumulative with the effects of Modified Configuration, Improved Hardening, Large Repair Kit, and Pre-Battle Maintenance.

      Off-Road Driving

      Reduces ground resistance when driving on soft and moderately soft terrain. Lower ground resistance increases vehicle maneuverability and acceleration. The skill is cumulative with the effects of Additional Grousers.

For tier 10, you must have at least 3 skills at 100%.

It's up to you to decide whether to use Concealment/Safe Stowage or Adrenaline Rush instead of Deadeye.

You can replace Concealment/Repairs for Recon as well, but make sure to start with Situational Awareness.

Gunner - 5th skill - reset, get Dead Eye for more critical hits if you want to and start Repairs again.

*Order of skills and perks is important.


skill4ltu Index

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Marks of Mastery expectation values

 
EU
RU
NA
ASIA
628
610
641
664
842
825
862
879
1,029
1,015
1,058
1,056
1,190
1,167
1,195
1,204

*Numbers are total experience points earned in a battle..


WN8 expected values

frags:1.062
damage:1753.291
spotted:1.674
defence pts.:0.781
win rate:48.783%