RinoceronteItalyField modification

tier X heavy made in Italy. WarGaming Tankpedia technical details »

At the turn of the 1960s and 1970s, a number of countries started developing vehicles with unmanned turrets to improve crew survival. Italian military engineers decided to adopt these innovations, but chose to use existing designs. The turret was based on the German turret from the advanced KPz 3 tank. The hull configuration was also adopted from German vehicles. At the same time, Italian engineers tried to increase the armor thickness to the maximum. To improve the projectile resistance of the frontal armor, it was decided to make it similar to the "pike nose" shape. Development was discontinued at the drafting stage.

DakillzorDakillzor's notes for Clan Wars:

Useless

In order to be competitive, field modifications needs to be fully researched.

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Youtube videos

Equipment (Usually for city maps)

  1. Improved Ventilation
  2. Vertical Stabilizer
  3. Improved Rotation Mechanism

Main config.

  1. Improved Ventilation
  2. Vertical Stabilizer
  3. Improved Aiming

Alternate config.

Field modification Level III equipment (Usually for open maps)

  1. Improved Ventilation
  2. Vertical Stabilizer
  3. Coated Optics

Main config.

  1. Improved Hardening
  2. Vertical Stabilizer
  3. Improved Aiming

Alternate config.

Left CTRL+1

lower tierTech Tree

Crew skills suggestions

Number of skills your crew has:

  • Commander / RadiomanCommander / Radioman

    Commander / Radioman

    • Brothers in Arms

      Improves major qualifications and all skills for the entire crew. This perk is cumulative with the effects of Improved Ventilation, Bounty Ventilation, Venting System, Extra Combat Rations, Chocolate, Case of Cola, Strong Coffee, Improved Combat Rations, Pudding and Tea, Onigiri, Buchty, Coffee with Cinnamon Buns, Bread with Smalec, Spaghetti with Meat Sauce, and Vent Purge.

      Sixth Sense

      Enables the Commander to identify whether the vehicle has been spotted by the enemy.

      Repairs

      Accelerates repairs to damaged modules. The effective skill level is averaged across the entire crew. This skill is cumulative with the effects of Modified Configuration, Improved Hardening, Large Repair Kit, and Pre-Battle Maintenance.

      Situational Awareness

      Extends View Range. If two Radio Operators have the skill, only the higher rating is effective. The skill is cumulative with the effects of Recon, Coated Optics, Experimental Optics, Bounty Optics, Binocular Telescope, and Optical Calibration.

      Recon

      Increases Maximum View Range. The skill is more effective if observation devices are damaged, or when combined with Situational Awareness, Coated Optics, Experimental Optics, Bounty Optics, Binocular Telescope, and Optical Calibration.

  • Gunner / LoaderGunner / Loader

    Gunner / Loader

    • Brothers in Arms

      Improves major qualifications and all skills for the entire crew. This perk is cumulative with the effects of Improved Ventilation, Bounty Ventilation, Venting System, Extra Combat Rations, Chocolate, Case of Cola, Strong Coffee, Improved Combat Rations, Pudding and Tea, Onigiri, Buchty, Coffee with Cinnamon Buns, Bread with Smalec, Spaghetti with Meat Sauce, and Vent Purge.

      Repairs

      Accelerates repairs to damaged modules. The effective skill level is averaged across the entire crew. This skill is cumulative with the effects of Modified Configuration, Improved Hardening, Large Repair Kit, and Pre-Battle Maintenance.

      Snap Shot

      Improves accuracy during turret rotation. If two Gunners have this skill, only the higher rating takes effect. This skill is cumulative with the effects of Vertical Stabilizer equipment, Improved Rotation Mechanism, Stabilizing Equipment System, and Stabilizer Greasing.

      Deadeye

      Increases the chance to cause damage to enemy vehicle modules and crew. It is effective only with AP, APCR, and HEAT shells. If two Gunners have the perk, the effect is not cumulative.

      Safe Stowage

      Increases ammo rack durability: the shells do not come into contact with each other. If two Loaders have this perk, the effect is not cumulative. This perk is cumulative with the effects of Modified Configuration.

  • DriverDriver

    Driver

    • Brothers in Arms

      Improves major qualifications and all skills for the entire crew. This perk is cumulative with the effects of Improved Ventilation, Bounty Ventilation, Venting System, Extra Combat Rations, Chocolate, Case of Cola, Strong Coffee, Improved Combat Rations, Pudding and Tea, Onigiri, Buchty, Coffee with Cinnamon Buns, Bread with Smalec, Spaghetti with Meat Sauce, and Vent Purge.

      Repairs

      Accelerates repairs to damaged modules. The effective skill level is averaged across the entire crew. This skill is cumulative with the effects of Modified Configuration, Improved Hardening, Large Repair Kit, and Pre-Battle Maintenance.

      Smooth Ride

      Improves accuracy when firing on the move. This skill does not take effect if the vehicle is stationary or rotating. This skill is cumulative with the effects of Vertical Stabilizer equipment, Improved Rotation Mechanism, Stabilizer Greasing, and Gearbox Intricacy.

      Off-Road Driving

      Reduces ground resistance when driving on soft and moderately soft terrain. Lower ground resistance increases vehicle maneuverability and acceleration. The skill is cumulative with the effects of Additional Grousers.

      Clutch Braking

      Increases vehicle traverse speed. This skill is cumulative with the effects of Additional Grousers, Improved Rotation Mechanism, Lend-Lease Oil, Quality Oil, Removed Speed Governor, 100-octane Gasoline, and 105-octane Gasoline.

For tier 10, you must have at least 3 skills at 100%.

It's up to you to choose what to start with instead of Repairs.
To take full advantage of Intuition, use it on two crew members where possible (loaders or others).
If your tank gets often ammo racked, take Safe Stowage first (especially British tanks).

*Order of skills and perks is important.


skill4ltu Index

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Marks of Mastery expectation values

 
EU
RU
NA
ASIA
632
655
648
664
839
851
866
874
1,020
1,021
1,053
1,034
1,172
1,163
1,216
1,167

*Numbers are total experience points earned in a battle..


WN8 expected values

frags:0.942
damage:1966.801
spotted:0.914
defence pts.:0.452
win rate:49.242%