
E 50 Ausf. M X
Twitch highlights
Skill4ltu notes:
You should have at least 3 perks. You can start with Repairs or Concealment, it's up to you, Concealment is more my playstyle.
*Order of skills and perks is important.
Hover the skills and perks to get full description of each.
Crew Transfer Info:
As of 5 September 2024, with the 1.26 Update, crew transfers have become much easier. You can now move crews between vehicles with fewer restrictions. The only limitations that still apply are based on the crew’s Nation and Vehicle Type.
For more details on these restrictions, check out the guide on crew restrictions.
For more details on these restrictions, check out the guide on crew restrictions.
Vehicle changelog
March 4, 2026
Added: Internal Modules, click on the 3D button then modules
September 3, 2025
- Link to Patchnotes 2.0
- Hull front armor - 150 → 160 (+10 mm)
- Engine Maybach HL 235 - Power 1200 → 1300 (+100 h.p.)
- Gun 10,5 cm Kw.K. L/52 Ausf. K, Turret E 50 Ausf. M - Reload time 9.6 → 9.2 (-0.4 s)
February 23, 2025
Rerating VOD Link
Modified: Crew perks, Gunner from Designated Target to Armorer, Driver from Engineer to Controlled Impact, Loader from Ammo Tuning to Safe Stowage, Ratings, Overall from 4 to 4,5, Beginner Friendliness from 3 to 3,5, Ammunition from 4 to 3,5
September 25, 2023
Modified: Crew Skills : all updated and new 6 skills layout
October 21, 2020
- Link to Patchnotes 1.10.1
- Improved the turret armoring



































